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Machinima

Page history last edited by knowclue 14 years, 6 months ago

May 12, 2009

ISTE Speaker Series Event - Machinima: More than just a "Cool Tool"

 

A presentation by Knowclue Kidd (RL: Marianne Malmstrom)

Although there may be many ideas as to what constitutes 21st century skills, most people agree that creativity, communication, and collaboration top that list. Machinima encompasses all of these vital objectives as well as provides an engaging new vehicle to help students develop media literacy skills. Knowclue will share her journey and observations about creating machinima with both students and colleagues. Learn why she considers this mashup of video and 3D virtual worlds a transformative tool for creating the change we want to see in education.

 

This will be a voice event; please be sure that you have a working voice setup [ideally including a headset microphone] prior to arrival!

 

Location: ISTE Island Auditorium http://slurl.com/secondlife/ISTE%20Island/204/46/23

Time: 5PM SLT/ 8PM EDT

 

 

   *Down load free QuickTime player here

 

 

 

 

When adopting any new technology, we must ALWAYS ask ourselves:

 

  • Why are we using this technology?

  • What does it allow us to do better?

  • What does it allow us to do that we have never done before?

 

 

Machinima Builds 21C Skills & Literacies

 

Creativity

  • Kids LOVE LOVE LOVE working with animation
  • More options for filming than with cameras, costumes & hallways
  • Planning & setting up shots, creating avatars & building sets

 

Communication

               storytelling

               instruction

               reporting

               advertising

  • Documenting

               Record: ISTE Speaker Series

               Presentations:  Anne Collier "Youth Safety on the Social Web"

 

Media Literacy

  • Literacy through deconstruction & construction
  • More tools to express complex ideas
  • Students more focused on the content when they are not in the shot
  • Easier to publish end results

 

Collaboration

  • Ramapo Island - across schools & across school bells

               "The Vet" Digital Storytelling Project with Bernajean Porter

               "No Future Left Behind"

  • Greek God Commercials - across grades & across school bells
  • ISTE Projects - across distance & across expertise (Teachers as 21st Century Learners)

               "ISTE in Second Life"

               ISTE Collaborative Machinima Project

 

Unexpected Discoveries

  • Assessment: New Model

              "Razer's Crib"

 

 

Resources

 

Workshops

NECC 2009 Workshop: Educator's Toolbox

Atlantis Rising

 

Media Literacy

New Media Literacies

NAMLE

 

 

Machinima

Elisabeth Morrow School: ToMorrow Island

SLEDcc 2008 Machinima Festival

Knowclue's Tips & Tricks

Machinima Institute (SL group led by HVX Silverstar)

Resources by HVX Silverstar

 

 

 

 

 

 

 

 

 

 

 

 

 

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